When Fine-Grained Credit Assignment Helps and Hurts: Multimodal Agentic Reinforcement Learning through Video Editing
Abstract
Fine-grained process rewards improve long-horizon video editing tasks but cause reward hacking in shorter tasks, which is mitigated by decaying their weight, while on-policy self-distillation provides little benefit.
Reinforcement learning (RL) has shown promise for training multimodal agents to reason and use tools. However, it remains unclear when fine-grained credit assignment improves learning and when it fails to improve task performance. Video editing provides a useful testbed for this question, combining multimodal perception, long-horizon planning, and tool use with delayed outcome feedback. We construct four movie-trailer editing task types---Content Selection, Narrative Sequencing, Rough Cut, and Fine Cut---that reflect real-world editing workflows and span different levels of task complexity and interaction horizon. Decaying process rewards provides the largest benefit on Fine Cut, with a 45.4% relative gain over outcome-only GRPO on tasks averaging more than 60 turns under outcome-only GRPO. On the three shorter-horizon task types averaging 30--40 turns under the same baseline, outcome-only GRPO remains competitive, with decaying process rewards yielding at most a 10.4% relative gain. Process rewards from an LLM judge initially improve tool use and encourage visual inspection. As training progresses, however, GRPO+PRM with a fixed process-reward weight increasingly exhibits excessive reasoning and redundant tool calls: process rewards continue to rise while task completion rates and outcome scores decline. Decaying the process-reward weight to zero mitigates this reward-hacking behavior while preserving the early gains. Despite dense token-level supervision, on-policy self-distillation (OPSD) yields little improvement or substantial degradation and is highly sensitive to the choice of privileged information. Our analysis reveals differences in teacher--student disagreement and gradient magnitudes, and suggests possible dilution of informative signals over long trajectories.
Community
VideoEdit project film. See how we turn movie–trailer pairs into RL tasks and study when fine-grained feedback helps or hurts video editing.
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