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Apr 29

Mining Legal Arguments to Study Judicial Formalism

Courts must justify their decisions, but systematically analyzing judicial reasoning at scale remains difficult. This study tests claims about formalistic judging in Central and Eastern Europe (CEE) by developing automated methods to detect and classify judicial reasoning in decisions of Czech Supreme Courts using state-of-the-art natural language processing methods. We create the MADON dataset of 272 decisions from two Czech Supreme Courts with expert annotations of 9,183 paragraphs with eight argument types and holistic formalism labels for supervised training and evaluation. Using a corpus of 300,511 Czech court decisions, we adapt transformer LLMs to Czech legal domain through continued pretraining and we experiment with methods to address dataset imbalance including asymmetric loss and class weighting. The best models can detect argumentative paragraphs (82.6% Bal-F1), classify traditional types of legal argument (77.5% Bal-F1), and classify decisions as formalistic/non-formalistic (83.8% Bal-F1). Our three-stage pipeline combining ModernBERT, Llama 3.1, and traditional feature-based machine learning achieves promising results for decision classification while reducing computational costs and increasing explainability. Empirically, we challenge prevailing narratives about CEE formalism. We demonstrate that legal argument mining enables promising judicial philosophy classification and highlight its potential for other important tasks in computational legal studies. Our methodology can be used across jurisdictions, and our entire pipeline, datasets, guidelines, models, and source codes are available at https://github.com/trusthlt/madon.

  • 6 authors
·
Dec 12, 2025

SimpleMem: Efficient Lifelong Memory for LLM Agents

To support reliable long-term interaction in complex environments, LLM agents require memory systems that efficiently manage historical experiences. Existing approaches either retain full interaction histories via passive context extension, leading to substantial redundancy, or rely on iterative reasoning to filter noise, incurring high token costs. To address this challenge, we introduce SimpleMem, an efficient memory framework based on semantic lossless compression. We propose a three-stage pipeline designed to maximize information density and token utilization: (1) Semantic Structured Compression, which applies entropy-aware filtering to distill unstructured interactions into compact, multi-view indexed memory units; (2) Recursive Memory Consolidation, an asynchronous process that integrates related units into higher-level abstract representations to reduce redundancy; and (3) Adaptive Query-Aware Retrieval, which dynamically adjusts retrieval scope based on query complexity to construct precise context efficiently. Experiments on benchmark datasets show that our method consistently outperforms baseline approaches in accuracy, retrieval efficiency, and inference cost, achieving an average F1 improvement of 26.4% while reducing inference-time token consumption by up to 30-fold, demonstrating a superior balance between performance and efficiency. Code is available at https://github.com/aiming-lab/SimpleMem.

  • 8 authors
·
Jan 5 3

ReXGroundingCT: A 3D Chest CT Dataset for Segmentation of Findings from Free-Text Reports

We present ReXGroundingCT, the first publicly available dataset to link free-text radiology findings with pixel-level segmentations in 3D chest CT scans that is manually annotated. While prior datasets have relied on structured labels or predefined categories, ReXGroundingCT captures the full expressiveness of clinical language represented in free text and grounds it to spatially localized 3D segmentation annotations in volumetric imaging. This addresses a critical gap in medical AI: the ability to connect complex, descriptive text, such as "3 mm nodule in the left lower lobe", to its precise anatomical location in three-dimensional space, a capability essential for grounded radiology report generation systems. The dataset comprises 3,142 non-contrast chest CT scans paired with standardized radiology reports from the CT-RATE dataset. Using a systematic three-stage pipeline, GPT-4 was used to extract positive lung and pleural findings, which were then manually segmented by expert annotators. A total of 8,028 findings across 16,301 entities were annotated, with quality control performed by board-certified radiologists. Approximately 79% of findings are focal abnormalities, while 21% are non-focal. The training set includes up to three representative segmentations per finding, while the validation and test sets contain exhaustive labels for each finding entity. ReXGroundingCT establishes a new benchmark for developing and evaluating sentence-level grounding and free-text medical segmentation models in chest CT. The dataset can be accessed at https://huggingface.co/datasets/rajpurkarlab/ReXGroundingCT.

  • 23 authors
·
Jul 29, 2025

Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedback

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely primarily on static validation methods that fail to catch behavior-level errors arising from interactive execution. In this paper, we propose Agent2World, a tool-augmented multi-agent framework that achieves strong inference-time world-model generation and also serves as a data engine for supervised fine-tuning, by grounding generation in multi-agent feedback. Agent2World follows a three-stage pipeline: (i) A Deep Researcher agent performs knowledge synthesis by web searching to address specification gaps; (ii) A Model Developer agent implements executable world models; And (iii) a specialized Testing Team conducts adaptive unit testing and simulation-based validation. Agent2World demonstrates superior inference-time performance across three benchmarks spanning both Planning Domain Definition Language (PDDL) and executable code representations, achieving consistent state-of-the-art results. Beyond inference, Testing Team serves as an interactive environment for the Model Developer, providing behavior-aware adaptive feedback that yields multi-turn training trajectories. The model fine-tuned on these trajectories substantially improves world-model generation, yielding an average relative gain of 30.95% over the same model before training. Project page: https://agent2world.github.io.

  • 12 authors
·
Dec 26, 2025

DreamArt: Generating Interactable Articulated Objects from a Single Image

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting part decomposition and articulation modeling. Meanwhile, neural reconstruction approaches (e.g., NeRF or Gaussian Splatting) rely on dense multi-view or interaction data, limiting their scalability. In this paper, we introduce DreamArt, a novel framework for generating high-fidelity, interactable articulated assets from single-view images. DreamArt employs a three-stage pipeline: firstly, it reconstructs part-segmented and complete 3D object meshes through a combination of image-to-3D generation, mask-prompted 3D segmentation, and part amodal completion. Second, we fine-tune a video diffusion model to capture part-level articulation priors, leveraging movable part masks as prompt and amodal images to mitigate ambiguities caused by occlusion. Finally, DreamArt optimizes the articulation motion, represented by a dual quaternion, and conducts global texture refinement and repainting to ensure coherent, high-quality textures across all parts. Experimental results demonstrate that DreamArt effectively generates high-quality articulated objects, possessing accurate part shape, high appearance fidelity, and plausible articulation, thereby providing a scalable solution for articulated asset generation. Our project page is available at https://dream-art-0.github.io/DreamArt/.

  • 9 authors
·
Jul 8, 2025

SKA-Bench: A Fine-Grained Benchmark for Evaluating Structured Knowledge Understanding of LLMs

Although large language models (LLMs) have made significant progress in understanding Structured Knowledge (SK) like KG and Table, existing evaluations for SK understanding are non-rigorous (i.e., lacking evaluations of specific capabilities) and focus on a single type of SK. Therefore, we aim to propose a more comprehensive and rigorous structured knowledge understanding benchmark to diagnose the shortcomings of LLMs. In this paper, we introduce SKA-Bench, a Structured Knowledge Augmented QA Benchmark that encompasses four widely used structured knowledge forms: KG, Table, KG+Text, and Table+Text. We utilize a three-stage pipeline to construct SKA-Bench instances, which includes a question, an answer, positive knowledge units, and noisy knowledge units. To evaluate the SK understanding capabilities of LLMs in a fine-grained manner, we expand the instances into four fundamental ability testbeds: Noise Robustness, Order Insensitivity, Information Integration, and Negative Rejection. Empirical evaluations on 8 representative LLMs, including the advanced DeepSeek-R1, indicate that existing LLMs still face significant challenges in understanding structured knowledge, and their performance is influenced by factors such as the amount of noise, the order of knowledge units, and hallucination phenomenon. Our dataset and code are available at https://github.com/Lza12a/SKA-Bench.

  • 7 authors
·
Jul 22, 2025

RL-100: Performant Robotic Manipulation with Real-World Reinforcement Learning

Real-world robotic manipulation in homes and factories demands reliability, efficiency, and robustness that approach or surpass skilled human operators. We present RL-100, a real-world reinforcement learning training framework built on diffusion visuomotor policies trained bu supervised learning. RL-100 introduces a three-stage pipeline. First, imitation learning leverages human priors. Second, iterative offline reinforcement learning uses an Offline Policy Evaluation procedure, abbreviated OPE, to gate PPO-style updates that are applied in the denoising process for conservative and reliable improvement. Third, online reinforcement learning eliminates residual failure modes. An additional lightweight consistency distillation head compresses the multi-step sampling process in diffusion into a single-step policy, enabling high-frequency control with an order-of-magnitude reduction in latency while preserving task performance. The framework is task-, embodiment-, and representation-agnostic and supports both 3D point clouds and 2D RGB inputs, a variety of robot platforms, and both single-step and action-chunk policies. We evaluate RL-100 on seven real-robot tasks spanning dynamic rigid-body control, such as Push-T and Agile Bowling, fluids and granular pouring, deformable cloth folding, precise dexterous unscrewing, and multi-stage orange juicing. RL-100 attains 100\% success across evaluated trials for a total of 900 out of 900 episodes, including up to 250 out of 250 consecutive trials on one task. The method achieves near-human teleoperation or better time efficiency and demonstrates multi-hour robustness with uninterrupted operation lasting up to two hours.

  • 9 authors
·
Oct 16, 2025 1

When Models Lie, We Learn: Multilingual Span-Level Hallucination Detection with PsiloQA

Hallucination detection remains a fundamental challenge for the safe and reliable deployment of large language models (LLMs), especially in applications requiring factual accuracy. Existing hallucination benchmarks often operate at the sequence level and are limited to English, lacking the fine-grained, multilingual supervision needed for a comprehensive evaluation. In this work, we introduce PsiloQA, a large-scale, multilingual dataset annotated with span-level hallucinations across 14 languages. PsiloQA is constructed through an automated three-stage pipeline: generating question-answer pairs from Wikipedia using GPT-4o, eliciting potentially hallucinated answers from diverse LLMs in a no-context setting, and automatically annotating hallucinated spans using GPT-4o by comparing against golden answers and retrieved context. We evaluate a wide range of hallucination detection methods -- including uncertainty quantification, LLM-based tagging, and fine-tuned encoder models -- and show that encoder-based models achieve the strongest performance across languages. Furthermore, PsiloQA demonstrates effective cross-lingual generalization and supports robust knowledge transfer to other benchmarks, all while being significantly more cost-efficient than human-annotated datasets. Our dataset and results advance the development of scalable, fine-grained hallucination detection in multilingual settings.

  • 9 authors
·
Oct 6, 2025 7

MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methods

Recent advances in Vision Language Models (VLMs) have driven significant progress in visual reasoning. However, open-source VLMs still lag behind proprietary systems, largely due to the lack of high-quality reasoning data. Existing datasets offer limited coverage of challenging domains such as STEM diagrams and visual puzzles, and lack consistent, long-form Chain-of-Thought (CoT) annotations essential for eliciting strong reasoning capabilities. To bridge this gap, we introduce MMFineReason, a large-scale multimodal reasoning dataset comprising 1.8M samples and 5.1B solution tokens, featuring high-quality reasoning annotations distilled from Qwen3-VL-235B-A22B-Thinking. The dataset is established via a systematic three-stage pipeline: (1) large-scale data collection and standardization, (2) CoT rationale generation, and (3) comprehensive selection based on reasoning quality and difficulty awareness. The resulting dataset spans STEM problems, visual puzzles, games, and complex diagrams, with each sample annotated with visually grounded reasoning traces. We fine-tune Qwen3-VL-Instruct on MMFineReason to develop MMFineReason-2B/4B/8B versions. Our models establish new state-of-the-art results for their size class. Notably, MMFineReason-4B succesfully surpasses Qwen3-VL-8B-Thinking, and MMFineReason-8B even outperforms Qwen3-VL-30B-A3B-Thinking while approaching Qwen3-VL-32B-Thinking, demonstrating remarkable parameter efficiency. Crucially, we uncover a "less is more" phenomenon via our difficulty-aware filtering strategy: a subset of just 7\% (123K samples) achieves performance comparable to the full dataset. Notably, we reveal a synergistic effect where reasoning-oriented data composition simultaneously boosts general capabilities.

Emotion-Qwen: Training Hybrid Experts for Unified Emotion and General Vision-Language Understanding

Emotion understanding in videos aims to accurately recognize and interpret individuals' emotional states by integrating contextual, visual, textual, and auditory cues. While Large Multimodal Models (LMMs) have demonstrated significant progress in general vision-language (VL) tasks, their performance in emotion-specific scenarios remains limited. Moreover, fine-tuning LMMs on emotion-related tasks often leads to catastrophic forgetting, hindering their ability to generalize across diverse tasks. To address these challenges, we present Emotion-Qwen, a tailored multimodal framework designed to enhance both emotion understanding and general VL reasoning. Emotion-Qwen incorporates a sophisticated Hybrid Compressor based on the Mixture of Experts (MoE) paradigm, which dynamically routes inputs to balance emotion-specific and general-purpose processing. The model is pre-trained in a three-stage pipeline on large-scale general and emotional image datasets to support robust multimodal representations. Furthermore, we construct the Video Emotion Reasoning (VER) dataset, comprising more than 40K bilingual video clips with fine-grained descriptive annotations, to further enrich Emotion-Qwen's emotional reasoning capability. Experimental results demonstrate that Emotion-Qwen achieves state-of-the-art performance on multiple emotion recognition benchmarks, while maintaining competitive results on general VL tasks. Code and models are available at https://github.com/24DavidHuang/Emotion-Qwen.

  • 10 authors
·
May 10, 2025

RSRefSeg 2: Decoupling Referring Remote Sensing Image Segmentation with Foundation Models

Referring Remote Sensing Image Segmentation provides a flexible and fine-grained framework for remote sensing scene analysis via vision-language collaborative interpretation. Current approaches predominantly utilize a three-stage pipeline encompassing dual-modal encoding, cross-modal interaction, and pixel decoding. These methods demonstrate significant limitations in managing complex semantic relationships and achieving precise cross-modal alignment, largely due to their coupled processing mechanism that conflates target localization with boundary delineation. This architectural coupling amplifies error propagation under semantic ambiguity while restricting model generalizability and interpretability. To address these issues, we propose RSRefSeg 2, a decoupling paradigm that reformulates the conventional workflow into a collaborative dual-stage framework: coarse localization followed by fine segmentation. RSRefSeg 2 integrates CLIP's cross-modal alignment strength with SAM's segmentation generalizability through strategic foundation model collaboration. Specifically, CLIP is employed as the dual-modal encoder to activate target features within its pre-aligned semantic space and generate localization prompts. To mitigate CLIP's misactivation challenges in multi-entity scenarios described by referring texts, a cascaded second-order prompter is devised, which enhances precision through implicit reasoning via decomposition of text embeddings into complementary semantic subspaces. These optimized semantic prompts subsequently direct the SAM to generate pixel-level refined masks, thereby completing the semantic transmission pipeline. Extensive experiments (RefSegRS, RRSIS-D, and RISBench) demonstrate that RSRefSeg 2 surpasses contemporary methods in segmentation accuracy (+~3% gIoU) and complex semantic interpretation. Code is available at: https://github.com/KyanChen/RSRefSeg2.

  • 6 authors
·
Jul 8, 2025

OmniVTG: A Large-Scale Dataset and Training Paradigm for Open-World Video Temporal Grounding

Video Temporal Grounding (VTG), the task of localizing video segments from text queries, struggles in open-world settings due to limited dataset scale and semantic diversity, causing performance gaps between common and rare concepts. To overcome these limitations, we introduce OmniVTG, a new large-scale dataset for open-world VTG, coupled with a Self-Correction Chain-of-Thought (CoT) training paradigm designed to enhance the grounding capabilities of Multimodal Large Language Models (MLLMs). Our OmniVTG is constructed via a novel Semantic Coverage Iterative Expansion pipeline, which first identifies gaps in the vocabulary of existing datasets and collects videos that are highly likely to contain these target concepts. For high-quality annotation, we leverage the insight that modern MLLMs excel at dense captioning more than direct grounding and design a caption-centric data engine to prompt MLLMs to generate dense, timestamped descriptions. Beyond the dataset, we observe that simple supervised finetuning (SFT) is insufficient, as a performance gap between rare and common concepts still persists. We find that MLLMs' video understanding ability significantly surpasses their direct grounding ability. Based on this, we propose a Self-Correction Chain-of-Thought (CoT) training paradigm. We train the MLLM to first predict, then use its understanding capabilities to reflect on and refine its own predictions. This capability is instilled via a three-stage pipeline of SFT, CoT finetuning, and reinforcement learning. Extensive experiments show our approach not only excels at open-world grounding in our OmniVTG dataset but also achieves state-of-the-art zero-shot performance on four existing VTG benchmarks. Code is available at https://github.com/oceanflowlab/OmniVTG.

  • 5 authors
·
Apr 27

DM0: An Embodied-Native Vision-Language-Action Model towards Physical AI

Moving beyond the traditional paradigm of adapting internet-pretrained models to physical tasks, we present DM0, an Embodied-Native Vision-Language-Action (VLA) framework designed for Physical AI. Unlike approaches that treat physical grounding as a fine-tuning afterthought, DM0 unifies embodied manipulation and navigation by learning from heterogeneous data sources from the onset. Our methodology follows a comprehensive three-stage pipeline: Pretraining, Mid-Training, and Post-Training. First, we conduct large-scale unified pretraining on the Vision-Language Model (VLM) using diverse corpora--seamlessly integrating web text, autonomous driving scenarios, and embodied interaction logs-to jointly acquire semantic knowledge and physical priors. Subsequently, we build a flow-matching action expert atop the VLM. To reconcile high-level reasoning with low-level control, DM0 employs a hybrid training strategy: for embodied data, gradients from the action expert are not backpropagated to the VLM to preserve generalized representations, while the VLM remains trainable on non-embodied data. Furthermore, we introduce an Embodied Spatial Scaffolding strategy to construct spatial Chain-of-Thought (CoT) reasoning, effectively constraining the action solution space. Experiments on the RoboChallenge benchmark demonstrate that DM0 achieves state-of-the-art performance in both Specialist and Generalist settings on Table30.

  • 49 authors
·
Feb 16

RAVEN: Query-Guided Representation Alignment for Question Answering over Audio, Video, Embedded Sensors, and Natural Language

Multimodal question answering (QA) often requires identifying which video, audio, or sensor tokens are relevant to the question. Yet modality disagreements are common: off-camera speech, background noise, or motion outside the field of view often mislead fusion models that weight all streams equally. We present RAVEN, a unified QA architecture whose core is QuART, a query-conditioned cross-modal gating module that assigns scalar relevance scores to each token across modalities, enabling the model to amplify informative signals and suppress distractors before fusion. RAVEN is trained through a three-stage pipeline comprising unimodal pretraining, query-aligned fusion, and disagreement-oriented fine-tuning -- each stage targeting a distinct challenge in multi-modal reasoning: representation quality, cross-modal relevance, and robustness to modality mismatch. To support training and evaluation, we release AVS-QA, a dataset of 300K synchronized Audio--Video-Sensor streams paired with automatically generated question-answer pairs. Experimental results on seven multi-modal QA benchmarks -- including egocentric and exocentric tasks -- show that RAVEN achieves up to 14.5\% and 8.0\% gains in accuracy compared to state-of-the-art multi-modal large language models, respectively. Incorporating sensor data provides an additional 16.4\% boost, and the model remains robust under modality corruption, outperforming SOTA baselines by 50.23\%. Our code and dataset are available at https://github.com/BASHLab/RAVEN.

  • 3 authors
·
May 21, 2025

Rethinking the Value of Network Pruning

Network pruning is widely used for reducing the heavy inference cost of deep models in low-resource settings. A typical pruning algorithm is a three-stage pipeline, i.e., training (a large model), pruning and fine-tuning. During pruning, according to a certain criterion, redundant weights are pruned and important weights are kept to best preserve the accuracy. In this work, we make several surprising observations which contradict common beliefs. For all state-of-the-art structured pruning algorithms we examined, fine-tuning a pruned model only gives comparable or worse performance than training that model with randomly initialized weights. For pruning algorithms which assume a predefined target network architecture, one can get rid of the full pipeline and directly train the target network from scratch. Our observations are consistent for multiple network architectures, datasets, and tasks, which imply that: 1) training a large, over-parameterized model is often not necessary to obtain an efficient final model, 2) learned "important" weights of the large model are typically not useful for the small pruned model, 3) the pruned architecture itself, rather than a set of inherited "important" weights, is more crucial to the efficiency in the final model, which suggests that in some cases pruning can be useful as an architecture search paradigm. Our results suggest the need for more careful baseline evaluations in future research on structured pruning methods. We also compare with the "Lottery Ticket Hypothesis" (Frankle & Carbin 2019), and find that with optimal learning rate, the "winning ticket" initialization as used in Frankle & Carbin (2019) does not bring improvement over random initialization.

  • 5 authors
·
Oct 11, 2018

AEGIS: No Tool Call Left Unchecked -- A Pre-Execution Firewall and Audit Layer for AI Agents

AI agents increasingly act through external tools: they query databases, execute shell commands, read and write files, and send network requests. Yet in most current agent stacks, model-generated tool calls are handed to the execution layer with no framework-agnostic control point in between. Post-execution observability can record these actions, but it cannot stop them before side effects occur. We present AEGIS, a pre-execution firewall and audit layer for AI agents. AEGIS interposes on the tool-execution path and applies a three-stage pipeline: (i) deep string extraction from tool arguments, (ii) content-first risk scanning, and (iii) composable policy validation. High-risk calls can be held for human approval, and all decisions are recorded in a tamper-evident audit trail based on Ed25519 signatures and SHA-256 hash chaining. In the current implementation, AEGIS supports 14 agent frameworks across Python, JavaScript, and Go with lightweight integration. On a curated suite of 48 attackinstances, AEGIS blocks all attacks in the suite before execution; on 500 benign tool calls, it yields a 1.2% false positive rate; and across 1,000 consecutive interceptions, it adds 8.3 ms median latency. The live demo will show end-to-end interception of benign, malicious, and human-escalated tool calls, allowing attendees to observe real-time blocking, approval workflows, and audit-trail generation. These results suggest that pre-execution mediation for AI agents can be practical, low-overhead, and directly deployable.

  • 3 authors
·
Mar 12

AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized Avatars

We present AvatarTex, a high-fidelity facial texture reconstruction framework capable of generating both stylized and photorealistic textures from a single image. Existing methods struggle with stylized avatars due to the lack of diverse multi-style datasets and challenges in maintaining geometric consistency in non-standard textures. To address these limitations, AvatarTex introduces a novel three-stage diffusion-to-GAN pipeline. Our key insight is that while diffusion models excel at generating diversified textures, they lack explicit UV constraints, whereas GANs provide a well-structured latent space that ensures style and topology consistency. By integrating these strengths, AvatarTex achieves high-quality topology-aligned texture synthesis with both artistic and geometric coherence. Specifically, our three-stage pipeline first completes missing texture regions via diffusion-based inpainting, refines style and structure consistency using GAN-based latent optimization, and enhances fine details through diffusion-based repainting. To address the need for a stylized texture dataset, we introduce TexHub, a high-resolution collection of 20,000 multi-style UV textures with precise UV-aligned layouts. By leveraging TexHub and our structured diffusion-to-GAN pipeline, AvatarTex establishes a new state-of-the-art in multi-style facial texture reconstruction. TexHub will be released upon publication to facilitate future research in this field.

  • 6 authors
·
Nov 10, 2025

SkillForge: Forging Domain-Specific, Self-Evolving Agent Skills in Cloud Technical Support

Deploying LLM-powered agents in enterprise scenarios such as cloud technical support demands high-quality, domain-specific skills. However, existing skill creators lack domain grounding, producing skills poorly aligned with real-world task requirements. Moreover, once deployed, there is no systematic mechanism to trace execution failures back to skill deficiencies and drive targeted refinements, leaving skill quality stagnant despite accumulating operational evidence. We introduce SkillForge, a self-evolving framework that closes an end-to-end creation-evaluation-refinement loop. To produce well-aligned initial skills, a Domain-Contextualized Skill Creator grounds skill synthesis in knowledge bases and historical support tickets. To enable continuous self-optimization, a three-stage pipeline -- Failure Analyzer, Skill Diagnostician, and Skill Optimizer -- automatically diagnoses execution failures in batch, pinpoints the underlying skill deficiencies, and rewrites the skill to eliminate them. This cycle runs iteratively, allowing skills to self-improve with every round of deployment feedback. Evaluated on five real-world cloud support scenarios spanning 1,883 tickets and 3,737 tasks, experiments show that: (1) the Domain-Contextualized Skill Creator produces substantially better initial skills than the generic skill creator, as measured by consistency with expert-authored reference responses from historical tickets; and (2) the self-evolution loop progressively improves skill quality from diverse starting points (including expert-authored, domain-created, and generic skills) across successive rounds, demonstrating that automated evolution can surpass manually curated expert knowledge.

  • 6 authors
·
Apr 8

Rationale Matters: Learning Transferable Rubrics via Proxy-Guided Critique for VLM Reward Models

Generative reward models (GRMs) for vision-language models (VLMs) often evaluate outputs via a three-stage pipeline: rubric generation, criterion-based scoring, and a final verdict. However, the intermediate rubric is rarely optimized directly. Prior work typically either treats rubrics as incidental or relies on expensive LLM-as-judge checks that provide no differentiable signal and limited training-time guidance. We propose Proxy-GRM, which introduces proxy-guided rubric verification into Reinforcement Learning (RL) to explicitly enhance rubric quality. Concretely, we train lightweight proxy agents (Proxy-SFT and Proxy-RL) that take a candidate rubric together with the original query and preference pair, and then predict the preference ordering using only the rubric as evidence. The proxy's prediction accuracy serves as a rubric-quality reward, incentivizing the model to produce rubrics that are internally consistent and transferable. With ~50k data samples, Proxy-GRM reaches state-of-the-art results on the VL-Reward Bench, Multimodal Reward Bench, and MM-RLHF-Reward Bench, outperforming the methods trained on four times the data. Ablations show Proxy-SFT is a stronger verifier than Proxy-RL, and implicit reward aggregation performs best. Crucially, the learned rubrics transfer to unseen evaluators, improving reward accuracy at test time without additional training. Our code is available at https://github.com/Qwen-Applications/Proxy-GRM.

  • 9 authors
·
Mar 17

Xray-Visual Models: Scaling Vision models on Industry Scale Data

We present Xray-Visual, a unified vision model architecture for large-scale image and video understanding trained on industry-scale social media data. Our model leverages over 15 billion curated image-text pairs and 10 billion video-hashtag pairs from Facebook and Instagram, employing robust data curation pipelines that incorporate balancing and noise suppression strategies to maximize semantic diversity while minimizing label noise. We introduce a three-stage training pipeline that combines self-supervised MAE, semi-supervised hashtag classification, and CLIP-style contrastive learning to jointly optimize image and video modalities. Our architecture builds on a Vision Transformer backbone enhanced with efficient token reorganization (EViT) for improved computational efficiency. Extensive experiments demonstrate that Xray-Visual achieves state-of-the-art performance across diverse benchmarks, including ImageNet for image classification, Kinetics and HMDB51 for video understanding, and MSCOCO for cross-modal retrieval. The model exhibits strong robustness to domain shift and adversarial perturbations. We further demonstrate that integrating large language models as text encoders (LLM2CLIP) significantly enhances retrieval performance and generalization capabilities, particularly in real-world environments. Xray-Visual establishes new benchmarks for scalable, multimodal vision models, while maintaining superior accuracy and computational efficiency.

  • 26 authors
·
Feb 18

StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current approaches rarely satisfy simultaneously: inter-shot consistency and explicit editability. While 2D diffusion-based generators produce vivid imagery, they often suffer from identity drift along with limited geometric control; conversely, traditional 3D animation workflows are consistent and editable but require expert-heavy, labor-intensive authoring. We present StoryBlender, a grounded 3D storyboard generation framework governed by a Story-centric Reflection Scheme. At its core, we propose the StoryBlender system, which is built on a three-stage pipeline: (1) Semantic-Spatial Grounding, to construct a continuity memory graph to decouple global assets from shot-specific variables for long-horizon consistency; (2) Canonical Asset Materialization, to instantiate entities in a unified coordinate space to maintain visual identity; and (3) Spatial-Temporal Dynamics, to achieve layout design and cinematic evolution through visual metrics. By orchestrating multiple agents in a hierarchical manner within a verification loop, StoryBlender iteratively self-corrects spatial hallucinations via engine-verified feedback. The resulting native 3D scenes support direct, precise editing of cameras and visual assets while preserving unwavering multi-shot continuity. Experiments demonstrate that StoryBlender significantly improves consistency and editability over both diffusion-based and 3D-grounded baselines. Code, data, and demonstration video will be available on https://engineeringai-lab.github.io/StoryBlender/

  • 9 authors
·
Mar 31

SAID: Empowering Large Language Models with Self-Activating Internal Defense

Large Language Models (LLMs), despite advances in safety alignment, remain vulnerable to jailbreak attacks designed to circumvent protective mechanisms. Prevailing defense strategies rely on external interventions, such as input filtering or output modification, which often lack generalizability and compromise model utility while incurring significant computational overhead. In this work, we introduce a new, training-free defense paradigm, Self-Activating Internal Defense (SAID), which reframes the defense task from external correction to internal capability activation. SAID uniquely leverages the LLM's own reasoning abilities to proactively identify and neutralize malicious intent through a three-stage pipeline: model-native intent distillation to extract core semantics, optimal safety prefix probing to activate latent safety awareness, and a conservative aggregation strategy to ensure robust decision-making. Extensive experiments on five open-source LLMs against six advanced jailbreak attacks demonstrate that SAID substantially outperforms state-of-the-art defenses in reducing harmful outputs. Crucially, it achieves this while preserving model performance on benign tasks and incurring minimal computational overhead. Our work establishes that activating the intrinsic safety mechanisms of LLMs is a more robust and scalable path toward building safer and more reliable aligned AI systems.

  • 6 authors
·
Oct 22, 2025

OpenGame: Open Agentic Coding for Games

Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models (LLMs) and code agents now solve isolated programming tasks with ease, they consistently stumble when asked to produce a fully playable game from a high-level design, collapsing under cross-file inconsistencies, broken scene wiring, and logical incoherence. We bridge this gap with OpenGame, the first open-source agentic framework explicitly designed for end-to-end web game creation. At its core lies Game Skill, a reusable, evolving capability composed of a Template Skill that grows a library of project skeletons from experience and a Debug Skill that maintains a living protocol of verified fixes - together enabling the agent to scaffold stable architectures and systematically repair integration errors rather than patch isolated syntax bugs. Powering this framework is GameCoder-27B, a code LLM specialized for game engine mastery through a three-stage pipeline of continual pre-training, supervised fine-tuning, and execution-grounded reinforcement learning. Since verifying interactive playability is fundamentally harder than checking static code, we further introduce OpenGame-Bench, an evaluation pipeline that scores agentic game generation along Build Health, Visual Usability, and Intent Alignment via headless browser execution and VLM judging. Across 150 diverse game prompts, OpenGame establishes a new state-of-the-art. We hope OpenGame pushes code agents beyond discrete software engineering problems and toward building complex, interactive real-world applications. Our framework will be fully open-sourced.

  • 11 authors
·
Apr 19 7

Patho-R1: A Multimodal Reinforcement Learning-Based Pathology Expert Reasoner

Recent advances in vision language models (VLMs) have enabled broad progress in the general medical field. However, pathology still remains a more challenging subdomain, with current pathology specific VLMs exhibiting limitations in both diagnostic accuracy and reasoning plausibility. Such shortcomings are largely attributable to the nature of current pathology datasets, which are primarily composed of image description pairs that lack the depth and structured diagnostic paradigms employed by real world pathologists. In this study, we leverage pathology textbooks and real world pathology experts to construct high-quality, reasoning-oriented datasets. Building on this, we introduce Patho-R1, a multimodal RL-based pathology Reasoner, trained through a three-stage pipeline: (1) continued pretraining on 3.5 million image-text pairs for knowledge infusion; (2) supervised fine-tuning on 500k high-quality Chain-of-Thought samples for reasoning incentivizing; (3) reinforcement learning using Group Relative Policy Optimization and Decoupled Clip and Dynamic sAmpling Policy Optimization strategies for multimodal reasoning quality refinement. To further assess the alignment quality of our dataset, we propose PathoCLIP, trained on the same figure-caption corpus used for continued pretraining. Comprehensive experimental results demonstrate that both PathoCLIP and Patho-R1 achieve robust performance across a wide range of pathology-related tasks, including zero-shot classification, cross-modal retrieval, Visual Question Answering, and Multiple Choice Question. Our project is available at the Patho-R1 repository: https://github.com/Wenchuan-Zhang/Patho-R1.

  • 9 authors
·
May 16, 2025

Xuanwu: Evolving General Multimodal Models into an Industrial-Grade Foundation for Content Ecosystems

In recent years, multimodal large models have continued to improve on general benchmarks. However, in real-world content moderation and adversarial settings, mainstream models still suffer from degraded generalization and catastrophic forgetting because of limited fine-grained visual perception and insufficient modeling of long-tail noise. In this paper, we present Xuanwu VL-2B as a case study of how general multimodal models can be developed into an industrial-grade foundation model for content ecosystems. The model adopts a compact InternViT-300M + MLP + Qwen3 1.7B architecture, balancing fine-grained visual perception, language-semantic alignment, and deployment cost within an approximately 2B-parameter budget. To balance business specialization with the retention of general capabilities, we developed a data iteration and curation mechanism and trained the model through a progressive three-stage pipeline: pre-training, mid-training, and post-training. Ablation studies and offline business evaluations show that Xuanwu VL-2B achieves an average score of 67.90 across seven OpenCompass multimodal metrics (vs. 64.27 for InternVL 3.5 2B), an average recall of 94.38% over seven independent business moderation tasks, and a weighted overall recall of 82.82% on policy-violating text in challenging adversarial OCR scenarios, outperforming Gemini-2.5-Pro (76.72%). These results show that, under a limited parameter budget, Xuanwu VL-2B achieves a practical balance among business alignment, visual perception, general capability retention, and deployment cost.

  • 8 authors
·
Mar 30

MolmoAct: Action Reasoning Models that can Reason in Space

Reasoning is central to purposeful action, yet most robotic foundation models map perception and instructions directly to control, which limits adaptability, generalization, and semantic grounding. We introduce Action Reasoning Models (ARMs), a class of vision-language-action models that integrate perception, planning, and control through a structured three-stage pipeline. Our model, MolmoAct, encodes observations and instructions into depth-aware perception tokens, generates mid-level spatial plans as editable trajectory traces, and predicts precise low-level actions, enabling explainable and steerable behavior. MolmoAct-7B-D achieves strong performance across simulation and real-world settings: 70.5% zero-shot accuracy on SimplerEnv Visual Matching tasks, surpassing closed-source Pi-0 and GR00T N1; 86.6% average success on LIBERO, including an additional 6.3% gain over ThinkAct on long-horizon tasks; and in real-world fine-tuning, an additional 10% (single-arm) and an additional 22.7% (bimanual) task progression over Pi-0-FAST. It also outperforms baselines by an additional 23.3% on out-of-distribution generalization and achieves top human-preference scores for open-ended instruction following and trajectory steering. Furthermore, we release, for the first time, the MolmoAct Dataset -- a mid-training robot dataset comprising over 10,000 high quality robot trajectories across diverse scenarios and tasks. Training with this dataset yields an average 5.5% improvement in general performance over the base model. We release all model weights, training code, our collected dataset, and our action reasoning dataset, establishing MolmoAct as both a state-of-the-art robotics foundation model and an open blueprint for building ARMs that transform perception into purposeful action through structured reasoning. Blogpost: https://allenai.org/blog/molmoact

allenai Ai2
·
Aug 11, 2025 2

OneVL: One-Step Latent Reasoning and Planning with Vision-Language Explanation

Chain-of-Thought (CoT) reasoning has become a powerful driver of trajectory prediction in VLA-based autonomous driving, yet its autoregressive nature imposes a latency cost that is prohibitive for real-time deployment. Latent CoT methods attempt to close this gap by compressing reasoning into continuous hidden states, but consistently fall short of their explicit counterparts. We suggest that this is due to purely linguistic latent representations compressing a symbolic abstraction of the world, rather than the causal dynamics that actually govern driving. Thus, we present OneVL (One-step latent reasoning and planning with Vision-Language explanations), a unified VLA and World Model framework that routes reasoning through compact latent tokens supervised by dual auxiliary decoders. Alongside a language decoder that reconstructs text CoT, we introduce a visual world model decoder that predicts future-frame tokens, forcing the latent space to internalize the causal dynamics of road geometry, agent motion, and environmental change. A three-stage training pipeline progressively aligns these latents with trajectory, language, and visual objectives, ensuring stable joint optimization. At inference, the auxiliary decoders are discarded and all latent tokens are prefilled in a single parallel pass, matching the speed of answer-only prediction. Across four benchmarks, OneVL becomes the first latent CoT method to surpass explicit CoT, delivering state-of-the-art accuracy at answer-only latency, and providing direct evidence that tighter compression, when guided in both language and world-model supervision, produces more generalizable representations than verbose token-by-token reasoning. Project Page: https://xiaomi-embodied-intelligence.github.io/OneVL

A Novel Compression Framework for YOLOv8: Achieving Real-Time Aerial Object Detection on Edge Devices via Structured Pruning and Channel-Wise Distillation

Efficient deployment of deep learning models for aerial object detection on resource-constrained devices requires significant compression without com-promising performance. In this study, we propose a novel three-stage compression pipeline for the YOLOv8 object detection model, integrating sparsity-aware training, structured channel pruning, and Channel-Wise Knowledge Distillation (CWD). First, sparsity-aware training introduces dynamic sparsity during model optimization, effectively balancing parameter reduction and detection accuracy. Second, we apply structured channel pruning by leveraging batch normalization scaling factors to eliminate redundant channels, significantly reducing model size and computational complexity. Finally, to mitigate the accuracy drop caused by pruning, we employ CWD to transfer knowledge from the original model, using an adjustable temperature and loss weighting scheme tailored for small and medium object detection. Extensive experiments on the VisDrone dataset demonstrate the effectiveness of our approach across multiple YOLOv8 variants. For YOLOv8m, our method reduces model parameters from 25.85M to 6.85M (a 73.51% reduction), FLOPs from 49.6G to 13.3G, and MACs from 101G to 34.5G, while reducing AP50 by only 2.7%. The resulting compressed model achieves 47.9 AP50 and boosts inference speed from 26 FPS (YOLOv8m baseline) to 45 FPS, enabling real-time deployment on edge devices. We further apply TensorRT as a lightweight optimization step. While this introduces a minor drop in AP50 (from 47.9 to 47.6), it significantly improves inference speed from 45 to 68 FPS, demonstrating the practicality of our approach for high-throughput, re-source-constrained scenarios.

  • 3 authors
·
Sep 16, 2025

Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks

Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.

  • 13 authors
·
Mar 27, 2025 3

Efficient-vDiT: Efficient Video Diffusion Transformers With Attention Tile

Despite the promise of synthesizing high-fidelity videos, Diffusion Transformers (DiTs) with 3D full attention suffer from expensive inference due to the complexity of attention computation and numerous sampling steps. For example, the popular Open-Sora-Plan model consumes more than 9 minutes for generating a single video of 29 frames. This paper addresses the inefficiency issue from two aspects: 1) Prune the 3D full attention based on the redundancy within video data; We identify a prevalent tile-style repetitive pattern in the 3D attention maps for video data, and advocate a new family of sparse 3D attention that holds a linear complexity w.r.t. the number of video frames. 2) Shorten the sampling process by adopting existing multi-step consistency distillation; We split the entire sampling trajectory into several segments and perform consistency distillation within each one to activate few-step generation capacities. We further devise a three-stage training pipeline to conjoin the low-complexity attention and few-step generation capacities. Notably, with 0.1% pretraining data, we turn the Open-Sora-Plan-1.2 model into an efficient one that is 7.4x -7.8x faster for 29 and 93 frames 720p video generation with a marginal performance trade-off in VBench. In addition, we demonstrate that our approach is amenable to distributed inference, achieving an additional 3.91x speedup when running on 4 GPUs with sequence parallelism.

  • 7 authors
·
Feb 10, 2025 2

Exploring the Vulnerabilities of Federated Learning: A Deep Dive into Gradient Inversion Attacks

Federated Learning (FL) has emerged as a promising privacy-preserving collaborative model training paradigm without sharing raw data. However, recent studies have revealed that private information can still be leaked through shared gradient information and attacked by Gradient Inversion Attacks (GIA). While many GIA methods have been proposed, a detailed analysis, evaluation, and summary of these methods are still lacking. Although various survey papers summarize existing privacy attacks in FL, few studies have conducted extensive experiments to unveil the effectiveness of GIA and their associated limiting factors in this context. To fill this gap, we first undertake a systematic review of GIA and categorize existing methods into three types, i.e., optimization-based GIA (OP-GIA), generation-based GIA (GEN-GIA), and analytics-based GIA (ANA-GIA). Then, we comprehensively analyze and evaluate the three types of GIA in FL, providing insights into the factors that influence their performance, practicality, and potential threats. Our findings indicate that OP-GIA is the most practical attack setting despite its unsatisfactory performance, while GEN-GIA has many dependencies and ANA-GIA is easily detectable, making them both impractical. Finally, we offer a three-stage defense pipeline to users when designing FL frameworks and protocols for better privacy protection and share some future research directions from the perspectives of attackers and defenders that we believe should be pursued. We hope that our study can help researchers design more robust FL frameworks to defend against these attacks.

  • 10 authors
·
Mar 13, 2025 2

AdaFocus V2: End-to-End Training of Spatial Dynamic Networks for Video Recognition

Recent works have shown that the computational efficiency of video recognition can be significantly improved by reducing the spatial redundancy. As a representative work, the adaptive focus method (AdaFocus) has achieved a favorable trade-off between accuracy and inference speed by dynamically identifying and attending to the informative regions in each video frame. However, AdaFocus requires a complicated three-stage training pipeline (involving reinforcement learning), leading to slow convergence and is unfriendly to practitioners. This work reformulates the training of AdaFocus as a simple one-stage algorithm by introducing a differentiable interpolation-based patch selection operation, enabling efficient end-to-end optimization. We further present an improved training scheme to address the issues introduced by the one-stage formulation, including the lack of supervision, input diversity and training stability. Moreover, a conditional-exit technique is proposed to perform temporal adaptive computation on top of AdaFocus without additional training. Extensive experiments on six benchmark datasets (i.e., ActivityNet, FCVID, Mini-Kinetics, Something-Something V1&V2, and Jester) demonstrate that our model significantly outperforms the original AdaFocus and other competitive baselines, while being considerably more simple and efficient to train. Code is available at https://github.com/LeapLabTHU/AdaFocusV2.

  • 9 authors
·
Dec 28, 2021

WavCaps: A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Research

The advancement of audio-language (AL) multimodal learning tasks has been significant in recent years. However, researchers face challenges due to the costly and time-consuming collection process of existing audio-language datasets, which are limited in size. To address this data scarcity issue, we introduce WavCaps, the first large-scale weakly-labelled audio captioning dataset, comprising approximately 400k audio clips with paired captions. We sourced audio clips and their raw descriptions from web sources and a sound event detection dataset. However, the online-harvested raw descriptions are highly noisy and unsuitable for direct use in tasks such as automated audio captioning. To overcome this issue, we propose a three-stage processing pipeline for filtering noisy data and generating high-quality captions, where ChatGPT, a large language model, is leveraged to filter and transform raw descriptions automatically. We conduct a comprehensive analysis of the characteristics of WavCaps dataset and evaluate it on multiple downstream audio-language multimodal learning tasks. The systems trained on WavCaps outperform previous state-of-the-art (SOTA) models by a significant margin. Our aspiration is for the WavCaps dataset we have proposed to facilitate research in audio-language multimodal learning and demonstrate the potential of utilizing ChatGPT to enhance academic research. Our dataset and codes are available at https://github.com/XinhaoMei/WavCaps.

  • 9 authors
·
Mar 30, 2023

EVA: Efficient Reinforcement Learning for End-to-End Video Agent

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames. Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning. Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning. EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding. To train such agents, we design a simple yet effective three-stage learning pipeline - comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Generalized Reward Policy Optimization (GRPO) - that bridges supervised imitation and reinforcement learning. We further construct high-quality datasets for each stage, supporting stable and reproducible training. We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6-12% over general MLLM baselines and a further 1-3% gain over prior adaptive agent methods. Our code and model are available at https://github.com/wangruohui/EfficientVideoAgent.

  • 9 authors
·
Mar 24 5

vLLM Semantic Router: Signal Driven Decision Routing for Mixture-of-Modality Models

As large language models (LLMs) diversify across modalities, capabilities, and cost profiles, the problem of intelligent request routing -- selecting the right model for each query at inference time -- has become a critical systems challenge. We present vLLM Semantic Router, a signal-driven decision routing framework for Mixture-of-Modality (MoM) model deployments. The central innovation is composable signal orchestration: the system extracts heterogeneous signal types from each request -- from sub-millisecond heuristic features (keyword patterns, language detection, context length, role-based authorization) to neural classifiers (domain, embedding similarity, factual grounding, modality) -- and composes them through configurable Boolean decision rules into deployment-specific routing policies. Different deployment scenarios -- multi-cloud enterprise, privacy-regulated, cost-optimized, latency-sensitive -- are expressed as different signal-decision configurations over the same architecture, without code changes. Matched decisions drive semantic model routing: over a dozen of selection algorithms analyze request characteristics to find the best model cost-effectively, while per-decision plugin chains enforce privacy and safety constraints (jailbreak detection, PII filtering, hallucination detection via the three-stage HaluGate pipeline). The system provides OpenAI API support for stateful multi-turn conversations, multi-endpoint and multi-provider routing across heterogeneous backends (vLLM, OpenAI, Anthropic, Azure, Bedrock, Gemini, Vertex AI), and a pluggable authorization factory supporting multiple auth providers. Deployed in production as an Envoy external processor, the architecture demonstrates that composable signal orchestration enables a single routing framework to serve diverse deployment scenarios with differentiated cost, privacy, and safety policies.

  • 28 authors
·
Feb 23

StatLLaMA: Multi-Stage training for domain-optimized statistical large language models

This study investigates how to efficiently build a domain-specialized large language model (LLM) for statistics using the lightweight LLaMA-3.2-3B family as the foundation model (FM). We systematically compare three multi-stage training pipelines--starting from a base FM with no instruction-following capability, a base FM augmented with post-hoc instruction tuning, and an instruction-tuned FM with strong general reasoning abilities--across continual pretraining, supervised fine-tuning (SFT), reinforcement learning from human feedback (RLHF) preference alignment, and downstream task fine-tuning (DTFT). Results show that pipelines beginning with a base FM fail to develop meaningful statistical reasoning, even after extensive instruction tuning, SFT, or RLHF alignment. In contrast, starting from LLaMA-3.2-3B-Instruct enables effective domain specialization. A comprehensive evaluation of SFT variants reveals clear trade-offs between domain expertise and general reasoning ability. We further demonstrate that direct preference optimization provides stable and effective RLHF preference alignment. Finally, we show that DTFT must be performed with extremely low intensity to avoid catastrophic forgetting in highly optimized models. The final model, StatLLaMA, achieves strong and balanced performance on benchmarks of mathematical reasoning, common-sense reasoning, and statistical expertise, offering a practical blueprint for developing resource-efficient statistical LLMs. The code is available at https://github.com/HuangDLab/StatLLaMA.

  • 2 authors
·
Dec 26, 2025

Latent Thoughts Tuning: Bridging Context and Reasoning with Fused Information in Latent Tokens

While explicit Chain-of-Thought (CoT) equips Large Language Models (LLMs) with strong reasoning capabilities, it requires models to verbalize every intermediate step in text tokens, constraining the model thoughts to the discrete vocabulary space. Recently, reasoning in continuous latent space has emerged as a promising alternative, enabling more robust inference and flexible computation beyond discrete token constraints. However, current latent paradigms often suffer from feature collapse and instability, stemming from distribution mismatches when recurrently using hidden states as the input embeddings, or alignment issues when relying on assistant models. To address this, we propose Latent Thoughts Tuning (LT-Tuning), a framework that redefines how latent thoughts are constructed and deployed. Instead of relying solely on raw hidden states, our method introduces a Context-Prediction-Fusion mechanism that jointly leveraging contextual hidden states and predictive semantic guidance from the vocabulary embedding space. Combined with a progressive three-stage curriculum learning pipeline, LT-Tuning also enables dynamically switching between latent and explicit thinking modes. Experiments demonstrate that our method outperforms existing latent reasoning baselines, effectively mitigating feature collapse and achieving robust reasoning accuracy.

Bolbosh: Script-Aware Flow Matching for Kashmiri Text-to-Speech

Kashmiri is spoken by around 7 million people but remains critically underserved in speech technology, despite its official status and rich linguistic heritage. The lack of robust Text-to-Speech (TTS) systems limits digital accessibility and inclusive human-computer interaction for native speakers. In this work, we present the first dedicated open-source neural TTS system designed for Kashmiri. We show that zero-shot multilingual baselines trained for Indic languages fail to produce intelligible speech, achieving a Mean Opinion Score (MOS) of only 1.86, largely due to inadequate modeling of Perso-Arabic diacritics and language-specific phonotactics. To address these limitations, we propose Bolbosh, a supervised cross-lingual adaptation strategy based on Optimal Transport Conditional Flow Matching (OT-CFM) within the Matcha-TTS framework. This enables stable alignment under limited paired data. We further introduce a three-stage acoustic enhancement pipeline consisting of dereverberation, silence trimming, and loudness normalization to unify heterogeneous speech sources and stabilize alignment learning. The model vocabulary is expanded to explicitly encode Kashmiri graphemes, preserving fine-grained vowel distinctions. Our system achieves a MOS of 3.63 and a Mel-Cepstral Distortion (MCD) of 3.73, substantially outperforming multilingual baselines and establishing a new benchmark for Kashmiri speech synthesis. Our results demonstrate that script-aware and supervised flow-based adaptation are critical for low-resource TTS in diacritic-sensitive languages. Code and data are available at: https://github.com/gaash-lab/Bolbosh.

GAASH-Lab GAASH
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Mar 8 2

Mind to Hand: Purposeful Robotic Control via Embodied Reasoning

Humans act with context and intention, with reasoning playing a central role. While internet-scale data has enabled broad reasoning capabilities in AI systems, grounding these abilities in physical action remains a major challenge. We introduce Lumo-1, a generalist vision-language-action (VLA) model that unifies robot reasoning ("mind") with robot action ("hand"). Our approach builds upon the general multi-modal reasoning capabilities of pre-trained vision-language models (VLMs), progressively extending them to embodied reasoning and action prediction, and ultimately towards structured reasoning and reasoning-action alignment. This results in a three-stage pre-training pipeline: (1) Continued VLM pre-training on curated vision-language data to enhance embodied reasoning skills such as planning, spatial understanding, and trajectory prediction; (2) Co-training on cross-embodiment robot data alongside vision-language data; and (3) Action training with reasoning process on trajectories collected on Astribot S1, a bimanual mobile manipulator with human-like dexterity and agility. Finally, we integrate reinforcement learning to further refine reasoning-action consistency and close the loop between semantic inference and motor control. Extensive experiments demonstrate that Lumo-1 achieves significant performance improvements in embodied vision-language reasoning, a critical component for generalist robotic control. Real-world evaluations further show that Lumo-1 surpasses strong baselines across a wide range of challenging robotic tasks, with strong generalization to novel objects and environments, excelling particularly in long-horizon tasks and responding to human-natural instructions that require reasoning over strategy, concepts and space.

  • 8 authors
·
Dec 9, 2025

ATTS: Asynchronous Test-Time Scaling via Conformal Prediction

Large language models (LLMs) benefit from test-time scaling but are often hampered by high inference latency. Speculative decoding is a natural way to accelerate the scaling process; however, scaling along both the parallel and sequential dimensions poses significant challenges, including substantial memory-bound execution and synchronization overhead. We introduce ATTS (Asynchronous Test-Time Scaling), a statistically guaranteed adaptive scaling framework that follows the hypothesis testing process to address these challenges. By revisiting arithmetic intensity, ATTS identifies synchronization as the primary bottleneck. It enables asynchronous inference through online calibration and proposes an ordinal classification algorithm that supports a three-stage rejection sampling pipeline, scaling along both the sequential and parallel axes. Across experiments on the MATH, AMC23, AIME24, and AIME25 datasets and across multiple draft-target model families, we show that ATTS delivers up to 56.7x speedup in test-time scaling and a 4.14x throughput improvement, while maintaining accurate control of the rejection rate, reducing latency and memory overhead, and incurring no accuracy loss. By scaling both in parallel and sequential dimensions, we enable the 1.5B/70B draft/target model combination to achieve the performance of the state-of-the-art reasoning model o3-mini (high) on the AIME dataset. We have released the code at https://github.com/menik1126/asynchronous-test-time-scaling.

  • 14 authors
·
Sep 18, 2025

Training Multimodal Large Reasoning Models Needs Better Thoughts: A Three-Stage Framework for Long Chain-of-Thought Synthesis and Selection

Large Reasoning Models (LRMs) have demonstrated remarkable performance on complex reasoning tasks through long Chain-of-Thought (CoT) reasoning. Extending these successes to multimodal reasoning remains challenging due to the increased complexity of integrating diverse input modalities and the scarcity of high-quality long CoT training data. Existing multimodal datasets and CoT synthesis methods still suffer from limited reasoning depth, modality conversion errors, and rigid generation pipelines, hindering model performance and stability. To this end, in this paper, we propose SynSelect, a novel three-stage Synthesis-Selection framework for generating high-quality long CoT data tailored to multimodal reasoning tasks. Specifically, SynSelect first leverages multiple heterogeneous multimodal LRMs to produce diverse candidate CoTs, and then applies both instance and batch level selection to filter high-quality CoTs that can effectively enhance the model's reasoning capabilities. Extensive experiments on multiple multimodal benchmarks demonstrate that models supervised fine-tuned on SynSelect-generated data significantly outperform baselines and achieve further improvements after reinforcement learning post-training. Our results validate SynSelect as an effective approach for advancing multimodal LRMs reasoning capabilities.

  • 3 authors
·
Dec 21, 2025

OTSNet: A Neurocognitive-Inspired Observation-Thinking-Spelling Pipeline for Scene Text Recognition

Scene Text Recognition (STR) remains challenging due to real-world complexities, where decoupled visual-linguistic optimization in existing frameworks amplifies error propagation through cross-modal misalignment. Visual encoders exhibit attention bias toward background distractors, while decoders suffer from spatial misalignment when parsing geometrically deformed text-collectively degrading recognition accuracy for irregular patterns. Inspired by the hierarchical cognitive processes in human visual perception, we propose OTSNet, a novel three-stage network embodying a neurocognitive-inspired Observation-Thinking-Spelling pipeline for unified STR modeling. The architecture comprises three core components: (1) a Dual Attention Macaron Encoder (DAME) that refines visual features through differential attention maps to suppress irrelevant regions and enhance discriminative focus; (2) a Position-Aware Module (PAM) and Semantic Quantizer (SQ) that jointly integrate spatial context with glyph-level semantic abstraction via adaptive sampling; and (3) a Multi-Modal Collaborative Verifier (MMCV) that enforces self-correction through cross-modal fusion of visual, semantic, and character-level features. Extensive experiments demonstrate that OTSNet achieves state-of-the-art performance, attaining 83.5% average accuracy on the challenging Union14M-L benchmark and 79.1% on the heavily occluded OST dataset-establishing new records across 9 out of 14 evaluation scenarios.

  • 3 authors
·
Nov 10, 2025

Mastering Multi-Drone Volleyball through Hierarchical Co-Self-Play Reinforcement Learning

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-level agile control. The task is turn-based, multi-agent, and physically grounded, posing significant challenges due to its long-horizon dependencies, tight inter-agent coupling, and the underactuated dynamics of quadrotors. To address this, we propose Hierarchical Co-Self-Play (HCSP), a hierarchical reinforcement learning framework that separates centralized high-level strategic decision-making from decentralized low-level motion control. We design a three-stage population-based training pipeline to enable both strategy and skill to emerge from scratch without expert demonstrations: (I) training diverse low-level skills, (II) learning high-level strategy via self-play with fixed low-level skills, and (III) joint fine-tuning through co-self-play. Experiments show that HCSP achieves superior performance, outperforming non-hierarchical self-play and rule-based hierarchical baselines with an average 82.9% win rate and a 71.5% win rate against the two-stage variant. Moreover, co-self-play leads to emergent team behaviors such as role switching and coordinated formations, demonstrating the effectiveness of our hierarchical design and training scheme. The project page is at https://sites.google.com/view/hi-co-self-play.

  • 9 authors
·
May 7, 2025

InnoAds-Composer: Efficient Condition Composition for E-Commerce Poster Generation

E-commerce product poster generation aims to automatically synthesize a single image that effectively conveys product information by presenting a subject, text, and a designed style. Recent diffusion models with fine-grained and efficient controllability have advanced product poster synthesis, yet they typically rely on multi-stage pipelines, and simultaneous control over subject, text, and style remains underexplored. Such naive multi-stage pipelines also show three issues: poor subject fidelity, inaccurate text, and inconsistent style. To address these issues, we propose InnoAds-Composer, a single-stage framework that enables efficient tri-conditional control tokens over subject, glyph, and style. To alleviate the quadratic overhead introduced by naive tri-conditional token concatenation, we perform importance analysis over layers and timesteps and route each condition only to the most responsive positions, thereby shortening the active token sequence. Besides, to improve the accuracy of Chinese text rendering, we design a Text Feature Enhancement Module (TFEM) that integrates features from both glyph images and glyph crops. To support training and evaluation, we also construct a high-quality e-commerce product poster dataset and benchmark, which is the first dataset that jointly contains subject, text, and style conditions. Extensive experiments demonstrate that InnoAds-Composer significantly outperforms existing product poster methods without obviously increasing inference latency.

  • 16 authors
·
Mar 5

LFM2 Technical Report

We present LFM2, a family of Liquid Foundation Models designed for efficient on-device deployment and strong task capabilities. Using hardware-in-the-loop architecture search under edge latency and memory constraints, we obtain a compact hybrid backbone that combines gated short convolutions with a small number of grouped query attention blocks, delivering up to 2x faster prefill and decode on CPUs compared to similarly sized models. The LFM2 family covers 350M-8.3B parameters, including dense models (350M, 700M, 1.2B, 2.6B) and a mixture-of-experts variant (8.3B total, 1.5B active), all with 32K context length. LFM2's training pipeline includes a tempered, decoupled Top-K knowledge distillation objective that avoids support mismatch; curriculum learning with difficulty-ordered data; and a three-stage post-training recipe of supervised fine-tuning, length-normalized preference optimization, and model merging. Pre-trained on 10-12T tokens, LFM2 models achieve strong results across diverse benchmarks; for example, LFM2-2.6B reaches 79.56% on IFEval and 82.41% on GSM8K. We further build multimodal and retrieval variants: LFM2-VL for vision-language tasks, LFM2-Audio for speech, and LFM2-ColBERT for retrieval. LFM2-VL supports tunable accuracy-latency tradeoffs via token-efficient visual processing, while LFM2-Audio separates audio input and output pathways to enable real-time speech-to-speech interaction competitive with models 3x larger. LFM2-ColBERT provides a low-latency encoder for queries and documents, enabling high-performance retrieval across multiple languages. All models are released with open weights and deployment packages for ExecuTorch, llama.cpp, and vLLM, making LFM2 a practical base for edge applications that need fast, memory-efficient inference and strong task capabilities.

LiquidAI Liquid AI
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Nov 28, 2025 3

AIGI-Holmes: Towards Explainable and Generalizable AI-Generated Image Detection via Multimodal Large Language Models

The rapid development of AI-generated content (AIGC) technology has led to the misuse of highly realistic AI-generated images (AIGI) in spreading misinformation, posing a threat to public information security. Although existing AIGI detection techniques are generally effective, they face two issues: 1) a lack of human-verifiable explanations, and 2) a lack of generalization in the latest generation technology. To address these issues, we introduce a large-scale and comprehensive dataset, Holmes-Set, which includes the Holmes-SFTSet, an instruction-tuning dataset with explanations on whether images are AI-generated, and the Holmes-DPOSet, a human-aligned preference dataset. Our work introduces an efficient data annotation method called the Multi-Expert Jury, enhancing data generation through structured MLLM explanations and quality control via cross-model evaluation, expert defect filtering, and human preference modification. In addition, we propose Holmes Pipeline, a meticulously designed three-stage training framework comprising visual expert pre-training, supervised fine-tuning, and direct preference optimization. Holmes Pipeline adapts multimodal large language models (MLLMs) for AIGI detection while generating human-verifiable and human-aligned explanations, ultimately yielding our model AIGI-Holmes. During the inference stage, we introduce a collaborative decoding strategy that integrates the model perception of the visual expert with the semantic reasoning of MLLMs, further enhancing the generalization capabilities. Extensive experiments on three benchmarks validate the effectiveness of our AIGI-Holmes.

  • 10 authors
·
Jul 3, 2025

UGC-VideoCaptioner: An Omni UGC Video Detail Caption Model and New Benchmarks

Real-world user-generated videos, especially on platforms like TikTok, often feature rich and intertwined audio visual content. However, existing video captioning benchmarks and models remain predominantly visual centric, overlooking the crucial role of audio in conveying scene dynamics, speaker intent, and narrative context. This lack of omni datasets and lightweight, capable models hampers progress in fine grained, multimodal video understanding. To address these challenges, we introduce UGC-VideoCap, a new benchmark and model framework specifically designed for detailed omnimodal captioning of short form user-generated videos. Unlike prior datasets, UGC-VideoCap emphasizes balanced integration of audio and visual modalities, featuring 1000 TikTok videos annotated through a structured three stage human-in-the-loop pipeline covering audio only, visual only, and joint audio visual semantics. The benchmark also includes 4000 carefully crafted QA pairs probing both unimodal and cross modal understanding. Alongside the dataset, we propose UGC-VideoCaptioner(3B), a 3B parameter captioning model distilled from Gemini 2.5 Flash. Using a novel two-stage training strategy supervised fine tuning followed by Group Relative Policy Optimization (GRPO), our approach enables efficient adaptation from limited data while maintaining competitive performance. Together, our benchmark and model offer a high-quality foundation and a data-efficient solution for advancing omnimodal video captioning in unconstrained real-world UGC settings.

  • 5 authors
·
Jul 15, 2025 1

VideoScore2: Think before You Score in Generative Video Evaluation

Recent advances in text-to-video generation have produced increasingly realistic and diverse content, yet evaluating such videos remains a fundamental challenge due to their multi-faceted nature encompassing visual quality, semantic alignment, and physical consistency. Existing evaluators and reward models are limited to single opaque scores, lack interpretability, or provide only coarse analysis, making them insufficient for capturing the comprehensive nature of video quality assessment. We present VideoScore2, a multi-dimensional, interpretable, and human-aligned framework that explicitly evaluates visual quality, text-to-video alignment, and physical/common-sense consistency while producing detailed chain-of-thought rationales. Our model is trained on a large-scale dataset VideoFeedback2 containing 27,168 human-annotated videos with both scores and reasoning traces across three dimensions, using a two-stage pipeline of supervised fine-tuning followed by reinforcement learning with Group Relative Policy Optimization (GRPO) to enhance analytical robustness. Extensive experiments demonstrate that VideoScore2 achieves superior performance with 44.35 (+5.94) accuracy on our in-domain benchmark VideoScore-Bench-v2 and 50.37 (+4.32) average performance across four out-of-domain benchmarks (VideoGenReward-Bench, VideoPhy2, etc), while providing interpretable assessments that bridge the gap between evaluation and controllable generation through effective reward modeling for Best-of-N sampling. Project Page: https://tiger-ai-lab.github.io/VideoScore2/

TIGER-Lab TIGER-Lab
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Sep 26, 2025 2

Monet: Reasoning in Latent Visual Space Beyond Images and Language

"Thinking with images" has emerged as an effective paradigm for advancing visual reasoning, extending beyond text-only chains of thought by injecting visual evidence into intermediate reasoning steps. However, existing methods fall short of human-like abstract visual thinking, as their flexibility is fundamentally limited by external tools. In this work, we introduce Monet, a training framework that enables multimodal large language models (MLLMs) to reason directly within the latent visual space by generating continuous embeddings that function as intermediate visual thoughts. We identify two core challenges in training MLLMs for latent visual reasoning: high computational cost in latent-vision alignment and insufficient supervision over latent embeddings, and address them with a three-stage distillation-based supervised fine-tuning (SFT) pipeline. We further reveal a limitation of applying GRPO to latent reasoning: it primarily enhances text-based reasoning rather than latent reasoning. To overcome this, we propose VLPO (Visual-latent Policy Optimization), a reinforcement learning method that explicitly incorporates latent embeddings into policy gradient updates. To support SFT, we construct Monet-SFT-125K, a high-quality text-image interleaved CoT dataset containing 125K real-world, chart, OCR, and geometry CoTs. Our model, Monet-7B, shows consistent gains across real-world perception and reasoning benchmarks and exhibits strong out-of-distribution generalization on challenging abstract visual reasoning tasks. We also empirically analyze the role of each training component and discuss our early unsuccessful attempts, providing insights for future developments in visual latent reasoning. Our model, data, and code are available at https://github.com/NOVAglow646/Monet.

  • 8 authors
·
Nov 26, 2025 2

ReWatch-R1: Boosting Complex Video Reasoning in Large Vision-Language Models through Agentic Data Synthesis

While Reinforcement Learning with Verifiable Reward (RLVR) significantly advances image reasoning in Large Vision-Language Models (LVLMs), its application to complex video reasoning remains underdeveloped. This gap stems primarily from a critical data bottleneck: existing datasets lack the challenging, multi-hop questions and high-quality, video-grounded Chain-of-Thought (CoT) data necessary to effectively bootstrap RLVR. To address this, we introduce ReWatch, a large-scale dataset built to foster advanced video reasoning. We propose a novel multi-stage synthesis pipeline to synthesize its three components: ReWatch-Caption, ReWatch-QA, and ReWatch-CoT. A core innovation is our Multi-Agent ReAct framework for CoT synthesis, which simulates a human-like "re-watching" process to generate video-grounded reasoning traces by explicitly modeling information retrieval and verification. Building on this dataset, we develop ReWatch-R1 by post-training a strong baseline LVLM with Supervised Fine-Tuning (SFT) and our RLVR framework. This framework incorporates a novel Observation \& Reasoning (O\&R) reward mechanism that evaluates both the final answer's correctness and the reasoning's alignment with video content, directly penalizing hallucination. Our experiments show that ReWatch-R1 achieves state-of-the-art average performance on five challenging video reasoning benchmarks. Project Page: https://rewatch-r1.github.io

  • 8 authors
·
Sep 28, 2025

Bridging Protocol and Production: Design Patterns for Deploying AI Agents with Model Context Protocol

The Model Context Protocol (MCP) standardizes how AI agents discover and invoke external tools, with over 10,000 active servers and 97 million monthly SDK downloads as of early 2026. Yet MCP does not yet standardize how agents safely operate those tools at production scale. Three protocol-level primitives remain missing: identity propagation, adaptive tool budgeting, and structured error semantics. This paper identifies these gaps through field lessons from an enterprise deployment of an AI agent platform integrated with a major cloud provider's MCP servers (client name redacted). We propose three mechanisms to fill them: (1) the Context-Aware Broker Protocol (CABP), which extends JSON-RPC with identity-scoped request routing via a six-stage broker pipeline; (2) Adaptive Timeout Budget Allocation (ATBA), which frames sequential tool invocation as a budget allocation problem over heterogeneous latency distributions; and (3) the Structured Error Recovery Framework (SERF), which provides machine-readable failure semantics that enable deterministic agent self-correction. We organize production failure modes into five design dimensions (server contracts, user context, timeouts, errors, and observability), document concrete failure vignettes, and present a production readiness checklist. All three algorithms are formalized as testable hypotheses with reproducible experimental methodology. Field observations demonstrate that while MCP provides a solid protocol foundation, reliable agent tool integration requires infrastructure-level mechanisms that the specification does not yet address.

  • 1 authors
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Mar 11

Scaling RL to Long Videos

We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 52K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In experiments, LongVILA-R1-7B achieves strong performance on long video QA benchmarks such as VideoMME. It also outperforms Video-R1-7B and even matches Gemini-1.5-Pro across temporal reasoning, goal and purpose reasoning, spatial reasoning, and plot reasoning on our LongVideo-Reason-eval benchmark. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. LongVILA-R1 demonstrates consistent performance gains as the number of input video frames scales. LongVILA-R1 marks a firm step towards long video reasoning in VLMs. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames / around 256k tokens).

  • 14 authors
·
Jul 10, 2025 4

UniSS: Unified Expressive Speech-to-Speech Translation with Your Voice

The ultimate goal of expressive speech-to-speech translation (S2ST) is to accurately translate spoken content while preserving the speaker identity and emotional style. However, progress in this field is largely hindered by three key challenges: the scarcity of paired speech data that retains expressive styles, the complexity of multi-stage processing pipelines, and the limited transfer of translation capabilities from large language models (LLMs). In this work, we address these challenges by introducing UniSS, a novel single-stage framework for expressive S2ST. Our approach features carefully designed speech semantic and style modeling, enabling seamless integration with existing text-based LLM frameworks to develop a unified text-speech language model. To transfer translation capabilities from text to speech, we propose a cross-modal chain-of-thought prompting process that progressively aligns audio semantics with text and ensures style preservation in the decoded results. Furthermore, we construct and release a large-scale, high-quality expressive S2ST dataset, UniST, comprising 44.8k hours of data. Experimental results show that UniSS significantly outperforms previous methods in translation fidelity and speech quality while preserving voice, emotion, and duration consistency. Our work establishes a simpler and more effective paradigm for building the next generation of expressive S2ST systems. Audio samples are available at https://cmots.github.io/uniss-demo.

  • 8 authors
·
Sep 25, 2025

EVA02-AT: Egocentric Video-Language Understanding with Spatial-Temporal Rotary Positional Embeddings and Symmetric Optimization

Egocentric video-language understanding demands both high efficiency and accurate spatial-temporal modeling. Existing approaches face three key challenges: 1) Excessive pre-training cost arising from multi-stage pre-training pipelines, 2) Ineffective spatial-temporal encoding due to manually split 3D rotary positional embeddings that hinder feature interactions, and 3) Imprecise learning objectives in soft-label multi-instance retrieval, which neglect negative pair correlations. In this paper, we introduce EVA02-AT, a suite of EVA02-based video-language foundation models tailored to egocentric video understanding tasks. EVA02-AT first efficiently transfers an image-based CLIP model into a unified video encoder via a single-stage pretraining. Second, instead of applying rotary positional embeddings to isolated dimensions, we introduce spatial-temporal rotary positional embeddings along with joint attention, which can effectively encode both spatial and temporal information on the entire hidden dimension. This joint encoding of spatial-temporal features enables the model to learn cross-axis relationships, which are crucial for accurately modeling motion and interaction in videos. Third, focusing on multi-instance video-language retrieval tasks, we introduce the Symmetric Multi-Similarity (SMS) loss and a novel training framework that advances all soft labels for both positive and negative pairs, providing a more precise learning objective. Extensive experiments on Ego4D, EPIC-Kitchens-100, and Charades-Ego under zero-shot and fine-tuning settings demonstrate that EVA02-AT achieves state-of-the-art performance across diverse egocentric video-language tasks with fewer parameters. Models with our SMS loss also show significant performance gains on multi-instance retrieval benchmarks. Our code and models are publicly available at https://github.com/xqwang14/EVA02-AT .

  • 3 authors
·
Jun 17, 2025

PC Agent: While You Sleep, AI Works -- A Cognitive Journey into Digital World

Imagine a world where AI can handle your work while you sleep - organizing your research materials, drafting a report, or creating a presentation you need for tomorrow. However, while current digital agents can perform simple tasks, they are far from capable of handling the complex real-world work that humans routinely perform. We present PC Agent, an AI system that demonstrates a crucial step toward this vision through human cognition transfer. Our key insight is that the path from executing simple "tasks" to handling complex "work" lies in efficiently capturing and learning from human cognitive processes during computer use. To validate this hypothesis, we introduce three key innovations: (1) PC Tracker, a lightweight infrastructure that efficiently collects high-quality human-computer interaction trajectories with complete cognitive context; (2) a two-stage cognition completion pipeline that transforms raw interaction data into rich cognitive trajectories by completing action semantics and thought processes; and (3) a multi-agent system combining a planning agent for decision-making with a grounding agent for robust visual grounding. Our preliminary experiments in PowerPoint presentation creation reveal that complex digital work capabilities can be achieved with a small amount of high-quality cognitive data - PC Agent, trained on just 133 cognitive trajectories, can handle sophisticated work scenarios involving up to 50 steps across multiple applications. This demonstrates the data efficiency of our approach, highlighting that the key to training capable digital agents lies in collecting human cognitive data. By open-sourcing our complete framework, including the data collection infrastructure and cognition completion methods, we aim to lower the barriers for the research community to develop truly capable digital agents.

  • 8 authors
·
Dec 23, 2024 2

Disposition Distillation at Small Scale: A Three-Arc Negative Result

We set out to train behavioral dispositions (self-verification, uncertainty acknowledgment, feedback integration) into small language models (0.6B to 2.3B effective parameters) through a four-stage all-MIT distillation pipeline, with follow-on experiments on inference-time attention-head interventions and a frozen-base confidence-gated sidecar. An internal draft reported +33.9-point MCAS and +15.3-point HumanEval gains on a Qwen3-0.6B student; a second-pass sanity check falsified both numbers before publication. The HumanEval delta was a truncation artifact (n_predict=512) that inverted to -8.0 points at n_predict=1024; the MCAS gain disappeared under apples-to-apples scoring. That falsification triggered three subsequent arcs. Across (1) SFT/DPO LoRA on three model families and two domains, (2) inference-time attention-head tempering on o_proj, and (3) a training-free frozen-base sidecar reading the final-token hidden state h_last, we find no operator that moves judge-measured disposition without damaging content or collapsing into stylistic mimicry. The failure is consistent across five models (Qwen3-0.6B, Qwen3-1.7B, Qwen3.5-0.8B, Gemma 4 E2B, and SmolLM2-1.7B-Instruct). A within-distribution cross-validation pass (AUC=0.683) collapsed to chance on fresh prompts (AUC=0.516). We contribute a three-arc negative result with mechanism, a two-failure-mode taxonomy for linear h_last probes, and an honest falsification pipeline that converts the class of false positives we ourselves produced into publishable negatives. As an independent finding, Gemma 4 E2B exhibits near-complete confidence-correctness decoupling on the Chef domain (assertion asymmetry -0.009; the model asserts at 91% regardless of correctness).

Tinman-Lab Tinman Lab SL
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Apr 12

Measuring Faithfulness Depends on How You Measure: Classifier Sensitivity in LLM Chain-of-Thought Evaluation

Recent work on chain-of-thought (CoT) faithfulness reports single aggregate numbers (e.g., DeepSeek-R1 acknowledges hints 39% of the time), implying that faithfulness is an objective, measurable property of a model. This paper demonstrates that it is not. Three classifiers (a regex-only detector, a two-stage regex-plus-LLM pipeline, and an independent Claude Sonnet 4 judge) are applied to 10,276 influenced reasoning traces from 12 open-weight models spanning 9 families and 7B to 1T parameters. On identical data, these classifiers produce overall faithfulness rates of 74.4%, 82.6%, and 69.7%, respectively, with non-overlapping 95% confidence intervals. Per-model gaps range from 2.6 to 30.6 percentage points; all are statistically significant (McNemar's test, p < 0.001). The disagreements are systematic, not random: inter-classifier agreement measured by Cohen's kappa ranges from 0.06 ("slight") for sycophancy hints to 0.42 ("moderate") for grader hints, and the asymmetry is pronounced: for sycophancy, 883 cases are classified as faithful by the pipeline but unfaithful by the Sonnet judge, while only 2 go the other direction. Classifier choice can also reverse model rankings: Qwen3.5-27B ranks 1st under the pipeline but 7th under the Sonnet judge; OLMo-3.1-32B moves in the opposite direction, from 9th to 3rd. The root cause is that different classifiers operationalize related faithfulness constructs at different levels of stringency (lexical mention versus epistemic dependence), and these constructs yield divergent measurements on the same behavior. These results demonstrate that published faithfulness numbers cannot be meaningfully compared across studies that use different classifiers, and that future evaluations should report sensitivity ranges across multiple classification methodologies rather than single point estimates.

  • 1 authors
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Mar 20

Alpamayo-R1: Bridging Reasoning and Action Prediction for Generalizable Autonomous Driving in the Long Tail

End-to-end architectures trained via imitation learning have advanced autonomous driving by scaling model size and data, yet performance remains brittle in safety-critical long-tail scenarios where supervision is sparse and causal understanding is limited. To address this, we introduce Alpamayo-R1 (AR1), a vision-language-action model (VLA) that integrates Chain of Causation reasoning with trajectory planning to enhance decision-making in complex driving scenarios. Our approach features three key innovations: (1) the Chain of Causation (CoC) dataset, built through a hybrid auto-labeling and human-in-the-loop pipeline producing decision-grounded, causally linked reasoning traces aligned with driving behaviors; (2) a modular VLA architecture combining Cosmos-Reason, a Vision-Language Model pre-trained for Physical AI applications, with a diffusion-based trajectory decoder that generates dynamically feasible plans in real time; (3) a multi-stage training strategy using supervised fine-tuning to elicit reasoning and reinforcement learning (RL) to optimize reasoning quality via large reasoning model feedback and enforce reasoning-action consistency. Evaluation shows AR1 achieves up to a 12% improvement in planning accuracy on challenging cases compared to a trajectory-only baseline, with a 35% reduction in off-road rate and 25% reduction in close encounter rate in closed-loop simulation. RL post-training improves reasoning quality by 45% as measured by a large reasoning model critic and reasoning-action consistency by 37%. Model scaling from 0.5B to 7B parameters shows consistent improvements. On-vehicle road tests confirm real-time performance (99 ms latency) and successful urban deployment. By bridging interpretable reasoning with precise control, AR1 demonstrates a practical path towards Level 4 autonomous driving. We plan to release AR1 models and a subset of the CoC in a future update.

  • 43 authors
·
Oct 29, 2025

Detect Anything via Next Point Prediction

Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; \3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.

IDEA-Research IDEA-Research
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Oct 14, 2025 3

Progressive Training for Explainable Citation-Grounded Dialogue: Reducing Hallucination to Zero in English-Hindi LLMs

Knowledge-grounded dialogue systems aim to generate informative, contextually relevant responses by conditioning on external knowledge sources. However, most existing approaches focus exclusively on English, lack explicit citation mechanisms for verifying factual claims, and offer limited transparency into model decision-making. We present XKD-Dial, a progressive four-stage training pipeline for explainable, knowledge-grounded dialogue generation in a bilingual (English-Hindi) setting, comprising: (1) multilingual adaptation, (2) English dialogue SFT with citation grounding, (3) bilingual dialogue SFT, and (4) GRPO alignment with citation-aware rewards. We evaluate six models spanning encoder-decoder (250M-3B) and decoder-only (1B-7B) architectures at every pipeline stage. Our key contributions are: (i) three post-hoc explainability analyses - cross-attention alignment, Integrated Gradients attribution, and occlusion-based causal grounding - applied systematically across the training trajectory to reveal how citation behaviour is learned, not only whether it is learned; (ii) citation-grounded SFT reduces hallucination to 0.0% for encoder-decoder models from Stage 2 onward; (iii) the progressive pipeline prevents catastrophic forgetting while improving Hindi capabilities; (iv) smaller models match larger models on English after SFT; and (v) GRPO provides marginal improvement over well-designed SFT for structured citation tasks. We evaluate across six automatic metrics (BLEU, ROUGE, BERTScore, FactScore, Citation-F1, and hallucination rate).

  • 1 authors
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Mar 19 2

FireQ: Fast INT4-FP8 Kernel and RoPE-aware Quantization for LLM Inference Acceleration

As large language models become increasingly prevalent, memory bandwidth constraints significantly limit inference throughput, motivating post-training quantization (PTQ). In this paper, we propose FireQ, a co-designed PTQ framework and an INT4-FP8 matrix multiplication kernel that accelerates LLM inference across all linear layers. Specifically, FireQ quantizes linear layer weights and key-values to INT4, and activations and queries to FP8, significantly enhancing throughput. Additionally, we introduce a three-stage pipelining for the prefill phase, which modifies the FlashAttention-3 kernel, effectively reducing time-to-first-token in the prefill phase. To minimize accuracy loss from quantization, we develop novel outlier smoothing techniques tailored separately for linear and attention layers. In linear layers, we explicitly use per-tensor scaling to prevent underflow caused by the FP8 quantization scaling factor of INT4 quantization, and channel-wise scaling to compensate for coarse granularity of INT4. In attention layers, we address quantization challenges posed by rotary positional embeddings (RoPE) by combining pre-RoPE and post-RoPE scaling strategies. FireQ significantly outperforms state-of-the-art methods, achieving 1.68x faster inference in feed-forward network layers on Llama2-7B and 1.26x faster prefill phase performance on Llama3-8B compared to QServe, with negligible accuracy loss.

  • 8 authors
·
May 27, 2025

Multi-Type-TD-TSR -- Extracting Tables from Document Images using a Multi-stage Pipeline for Table Detection and Table Structure Recognition: from OCR to Structured Table Representations

As global trends are shifting towards data-driven industries, the demand for automated algorithms that can convert digital images of scanned documents into machine readable information is rapidly growing. Besides the opportunity of data digitization for the application of data analytic tools, there is also a massive improvement towards automation of processes, which previously would require manual inspection of the documents. Although the introduction of optical character recognition technologies mostly solved the task of converting human-readable characters from images into machine-readable characters, the task of extracting table semantics has been less focused on over the years. The recognition of tables consists of two main tasks, namely table detection and table structure recognition. Most prior work on this problem focuses on either task without offering an end-to-end solution or paying attention to real application conditions like rotated images or noise artefacts inside the document image. Recent work shows a clear trend towards deep learning approaches coupled with the use of transfer learning for the task of table structure recognition due to the lack of sufficiently large datasets. In this paper we present a multistage pipeline named Multi-Type-TD-TSR, which offers an end-to-end solution for the problem of table recognition. It utilizes state-of-the-art deep learning models for table detection and differentiates between 3 different types of tables based on the tables' borders. For the table structure recognition we use a deterministic non-data driven algorithm, which works on all table types. We additionally present two algorithms. One for unbordered tables and one for bordered tables, which are the base of the used table structure recognition algorithm. We evaluate Multi-Type-TD-TSR on the ICDAR 2019 table structure recognition dataset and achieve a new state-of-the-art.

  • 4 authors
·
May 23, 2021

RedOne 2.0: Rethinking Domain-specific LLM Post-Training in Social Networking Services

As a key medium for human interaction and information exchange, social networking services (SNS) pose unique challenges for large language models (LLMs): heterogeneous workloads, fast-shifting norms and slang, and multilingual, culturally diverse corpora that induce sharp distribution shift. Supervised fine-tuning (SFT) can specialize models but often triggers a ``seesaw'' between in-distribution gains and out-of-distribution robustness, especially for smaller models. To address these challenges, we introduce RedOne 2.0, an SNS-oriented LLM trained with a progressive, RL-prioritized post-training paradigm designed for rapid and stable adaptation. The pipeline consist in three stages: (1) Exploratory Learning on curated SNS corpora to establish initial alignment and identify systematic weaknesses; (2) Targeted Fine-Tuning that selectively applies SFT to the diagnosed gaps while mixing a small fraction of general data to mitigate forgetting; and (3) Refinement Learning that re-applies RL with SNS-centric signals to consolidate improvements and harmonize trade-offs across tasks. Across various tasks spanning three categories, our 4B scale model delivers an average improvements about 2.41 over the 7B sub-optimal baseline. Additionally, RedOne 2.0 achieves average performance lift about 8.74 from the base model with less than half the data required by SFT-centric method RedOne, evidencing superior data efficiency and stability at compact scales. Overall, RedOne 2.0 establishes a competitive, cost-effective baseline for domain-specific LLMs in SNS scenario, advancing capability without sacrificing robustness.

  • 12 authors
·
Nov 10, 2025 2