Any Time, Any Space: A World-State-Centric Framework for Agentic Video Generation Paper • 2610.20571 • Published 3 days ago • 342
RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement Paper • 2609.39045 • Published 17 days ago • 98
Adversarial Attacks against Closed-Source MLLMs via Feature Optimal Alignment Paper • 2505.21494 • Published May 27, 2025 • 9
SoL-Refiner: Speed-of-Light One-Step Refinement for High-Resolution Video Paper • 2609.37969 • Published 18 days ago • 43
SoL-Pi: Recursively Scaling Auto-Research Loops for Efficient Agent Harness Paper • 2609.20519 • Published about 1 month ago • 140
An Empirical Study of Training Pixel-Space Text-to-Image Diffusion Models Paper • 2608.16887 • Published Aug 17 • 36
MeanFlowNFT: Bringing Forward-Process RL to Average-Velocity Generators Paper • 2607.15273 • Published Jul 16 • 13
Long-Horizon-Terminal-Bench: Testing the Limits of Agents on Long-Horizon Terminal Tasks with Dense Reward-Based Grading Paper • 2607.08964 • Published Jul 9 • 79
Multiplayer Interactive World Models with Representation Autoencoders Paper • 2607.05352 • Published Jul 6 • 27
PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space Paper • 2607.05373 • Published Jul 6 • 42
Representation Distribution Matching for One-Step Visual Generation Paper • 2607.02375 • Published Jul 2 • 11
WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory Paper • 2607.02517 • Published Jul 2 • 31
OPD-Evolver: Cultivating Holistic Agent Evolver via On-Policy Distillation Paper • 2606.17628 • Published Jun 16 • 30