Learning the 4D World through Point Trajectory Forecasting Paper • 2610.28594 • Published 2 days ago • 42
Speculative Forcing for Efficient Autoregressive Video Generation Paper • 2610.22347 • Published 7 days ago • 94
Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction Paper • 2610.12299 • Published 14 days ago • 73
Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published 15 days ago • 49
GRACE: Generation-aware latent compression for efficient video generation Paper • 2610.10524 • Published 15 days ago • 91
Foundations of Proactive Agents: Principles, Technical Layers, and Proactivity-Gym Paper • 2609.37267 • Published 23 days ago • 40
Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction Paper • 2605.31595 • Published May 29
Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering Paper • 2609.38177 • Published 23 days ago • 78
EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos Paper • 2609.39378 • Published 22 days ago • 75
World Observer: Joint Actor-Observer Generation for Persistent World Modeling Paper • 2610.02162 • Published 21 days ago • 91
Mid-Harness: Scaling Actions Between Model and Harness for Terminal Agents Paper • 2609.39982 • Published 22 days ago • 120
Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering Paper • 2609.38177 • Published 23 days ago • 78
MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation Paper • 2606.26087 • Published Jun 24 • 37